
Symbol Relay — Activity
Team relay to learn map symbols competitively
| Time | 15-30 minutes |
|---|---|
| Space | Gym, schoolyard, or local park |
| Materials | Map legend (poster or handout), 2 sets of symbol cards (one per team), 2 sets of text cards (one per team) |
| Vocabulary | Symbol, Feature, Legend |
"Let's have some fun while learning orienteering symbols"
- Learning Goals
- How to Run It
- Script
- Vocabulary
- Related Activities
Learning Goals
Students completing this activity will be able to:
- Recognize common orienteering map symbols and name the features they represent
- Plan how you will do the activity before actually doing it
- Accept feedback from others and adjust your approach
- Give constructive feedback to teammates
How to Run It
Setup
- Print or prepare two sets of symbol cards and two sets of matching text cards. Each symbol card shows one map symbol; each text card names the feature (e.g., "fence," "path," "building")
- Place the symbol cards face up at the far end of the area, organized by team (left side, right side)
- Place the text cards face down next to the symbol cards for each team
- Post the map legend where both teams can study it before the relay begins
Steps
- Give teams a minute to study the map legend together. Encourage them to quiz each other on symbols before the relay starts
- One runner at a time goes to the card area. Pick up a text card, read it, find the matching symbol card, and bring both back to your team. Tag the next runner
- On "go," the first runner from each team sprints to the cards. They pick up one text card, find the symbol card that matches, and carry both back. The next runner goes immediately. Continue until all cards are collected
- After all cards are collected, the whole team reviews the matches together. If any pair is wrong, discuss what the correct match should be. Teams may send a runner back to swap cards if needed
- The leader checks each team's matches against the answer key. Award points for correct matches. Discuss any symbols that were tricky
Tips
- Start with 8-10 common symbols for younger or newer groups; use 15-20 for experienced groups
- If one team finishes much faster, award bonus points for speed but also check accuracy. A fast team with errors scores less than a slower accurate team
- For a calmer version, skip the relay format and have small groups match cards together at their own pace
- This activity pairs well with Map Discussion or Symbol-O to reinforce the same symbols
Script
"We're going to race to learn our map symbols! Each team will send one runner at a time. When it's your turn, sprint to the cards, pick up a text card, and find the symbol card that matches. Bring both cards back and tag the next person."
"After all cards are collected, work together as a team to check your matches. You can fix any mistakes before we score."
Vocabulary
Symbol: A figure on the map that represents an object in real life. For example, a green circle means a tree, and the color blue means water.
Feature: A real-life object that can be shown as a symbol on a map. Fences, buildings, paths, and trees are all features.
Legend: A key that shows what each symbol on the map means. Also called a map key.
See the Glossary for all curriculum terms.
Related Activities
Description Relay (variation)
Same relay, but with control description pictograms instead of map symbols.
Run exactly like Symbol Relay, except the cards show control description pictograms: the standardized picture language of the International Orienteering Federation (IOF) that describes checkpoint locations at competitions (a boulder, a path junction, the north side of a fence). Good for groups that already know the basic map symbols and are ready for the next layer of orienteering literacy.
| Time | Same as Symbol Relay |
| Materials | Symbol Relay setup, with pictogram cards in place of map symbol cards |
| How to run it | Same as Symbol Relay. Introduce a few pictograms before the first round so teams are not guessing blind. |